This will walk you through one of the simplest ways to start making sound with modular-muse.
Add a Sound Generation Object
Go to the Put menu and select “Object”. You should have a little red box following your mouse. Click on the empty patch window somewhere to place it. Now you have a blinking cursor.
Now you need to put in an object that Pd recognizes. If you have the modular-muse library installed try “mm-waves~”. That little “~” is used in Pd for objects which deal with audio signals as opposed to what are called control signals. More on that later.
The top of the object has little rectangles which are called inlets. This is where you can send numbers and messages to change the parameters of the object. This object also has GUI elements built into it which can be used to make changes as well.
Send the sound to the speakers
But by itself it doesn’t make noise, we need to route the audio signal to the computer’s speakers. We do this with another object called [dac~]. Go to Put > object again and place the new object below the mm-waves~ object and type “dac~”.
Connect the sound source to the speakers with a wire
The last step is to connect them with a “wire” in Pd.
Hover the mouse over the bottom outlet of [mm-waves~] and your should turn into a dark O. Click and drag with the mouse. You should have a line following your mouse. Drag to the left inlet of [dac~]. You should hear sound coming out of your Left channel (you can also connect to the right but running another wire to the right inlet of [dac~]).
If you don’t hear sound check that the “DSP” is on and your volume is up. Go to the Pd window and make sure the DSP box is checked. If you still don’t hear sound – check your audio settings in the Pd “media” menu.
Edit and Performance Mode
Now go to the Edit menu and notice at the bottom of the menu is Edit Mode. If it is checked, select it to un-check it. Now you’re in “performance mode”. This means instead of adding or moving objects or making connections you can interact with your patch.
Click on the the frequency knob and drag up and down. There you go, you made a mouse Theremin!